What's next: Bricktory, Vaulted, and games
People ask what I'm building after Physics Sandbox and Pro Se Docs, so here's the honest list, in the order it's likely to land.
Bricktory is closest. It's a Lego collection and value tracker — scan or search what you own, see what it's worth, watch the market move without doing the spreadsheet yourself. It's in closed testing right now with a small group kicking the tires. If that goes clean, it goes public around October. No exact date, because I'd rather ship it right than ship it on a calendar.
Vaulted is the same idea for a different shelf: Funko Pops. Same problem — collectors tracking value across a pile of listings and price sites by hand — same fix. It's earlier than Bricktory but running on the same bones, so once one is solid the other moves fast.
Both of these follow the pattern from the last post: small, sharp, one job done well, priced low enough that owning it isn't a decision you have to sleep on.
Then there's the two games. Overrun is a first-person wave shooter — the feel I want is closer to old-school Zombies than anything with a battle pass, no round cap, pick a map and see how long you last. SEVER is an offline 3D fighter, structured like Mortal Kombat or Soul Calibur. Both are further out than the apps above and I'm not putting dates on either. Games take as long as they take.
That's the pipeline: two collector apps close to daylight, two games further back. I'll post here when any of them actually ships, not before.